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Old 05-21-2010, 10:19 PM
Evilashh Evilashh is offline
Scrawny Gnoll


Join Date: Feb 2010
Posts: 29
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So Dex improves your chance to proc, your chance to riposte, block and parry. Agility improves your change to Dodge.

[CODE]
chancetohit -= ((float)defender->GetAGI() * RuleR(Combat, AgiHitFactor));

mlog(COMBAT__TOHIT, "Chance to hit after agil calc %.2f", chancetohit);

[\CODE]

It looks to be pulling the defenders agility, not the attackers regarding chance to hit.