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Old 05-10-2012, 07:39 PM
Jimes Jimes is offline
Aviak

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Join Date: Aug 2010
Posts: 92
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Quote:
Originally Posted by porigromus [You must be logged in to view images. Log in or Register.]
Another solution:

1. When raid mobs spawn they will one shot everyone unless a certain item is found to reduce their power. "Kryptonite"

2. Once a raid mob spawns, a quest to locate said item will be available via Priest of Discord in every town.

3. There could be a pool of different quest (20 -40?) that could possibly be the one that will be available to reduce the raid mob's strength to make it possible to engage to prevent guilds from squatting at learned targets.

4. The quest could evolve killing a certain type of mob/mobs until the item needed drops. The item wouldn't be available until the raid mob is up and the quest has become present. Once the item is found, no more can be found until the next time that quest comes available and the raid mob is up.

5. The guild who finds the drop will get a chance at the raid mob. Now that the raid mob's powers have been reduced back to normal, if that guild fails it's fair game for all.
How about when something spawns, all guild leaders of all guilds random /100. GMs will then /kill the dragon and hand out the loot to the high rollers.

Jesus fucking christ.