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  #208  
Old 05-10-2012, 01:01 PM
HarrisonIsStillPosting HarrisonIsStillPosting is offline
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Join Date: May 2012
Posts: 265
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Sitting on top of spawnpoints is the root of the problem. Make it illegal. Force people to mobilize, clear to the raid target, race.

That is what classic everquest raiding always was until PoP/flagging/instancing.

No one fucking sat on spawnpoints for DAYS. That shit is ridiculous and the variance was supposed to stop it, but like I said, the GMs didn't expect people to be that pathetic.

GMs need to put their foot down and make it illegal, ban guildleaders and officers permanently when caught breaking it, period. Problem solved. No one is going to risk a permanent ban if the GMs actually enforce their rules. They knew the rule. They chose to break it. Punish them. Stop giving out endless "one-time passes" on cheating/exploiting/training/blatant raid interferences.

The solution isn't to legalize another illegitimate tactic to fix another non-classic one. Just remove the non-classic variance, and get to the root of the problem directly. Ban poopsocking.