Quote:
Originally Posted by Nocte
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So now there are threads that claim melee classes are underpowered because of hit rates, and they're overpowered because of dual weild.
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Neither thread has the relative strength of melee classes as the main thesis. All of them are appealing to the way things worked in classic as a source for their argument. This thread claims that DW is not working like it used to in classic. The other threads claim that mob/melee hit rates are inaccurate based on what was observed in classic (in fact, inaccurate mob hit rates were basically verified as true in one of the threads and has been modified). Therefore, none of them are in conflict with each other. If you want to make a point unrelated to "bugs" (this, and the others, were bug threads, after all) then you should find another forum as a soapbox for your diatribes because this isn't the right place for it.