Quote:
Originally Posted by guineapig
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This explains why what people were telling me about offhand weapons never sounded right. They keep saying "put the best possible ratio in offhand" which is the same thing any sane person would say to use for the main hand.
I distinctly remember people using the hardest most bad-ass 1-handed weapon they could find into their offhand regardless of the delay but on this server people are doing the opposite.
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This was usually explained as a dmg bonus issue. Hardest hitter in the primary because you got a damage bonus in the primary hand, best ratio in the offhand because there was no damage bonus on a weapon in the offhand so you didn't get as much benefit out of the harder hitter of the two being in this hand.
You also wanted the slower weapon in your primary because you could not purchase AA's to make the primary hand swings un-repostable. 5/5 Slippary Attacks AA's made your offhand swings 100% immune to Riposte, so you can swing until kingdom come with your offhand, no additional incoming damage. Slowest hardest hitter gives you the most for your money on the primary hand with the least amount of incoming damage.
We try and mitigate damage as much as possible as tanks, cause that's what we do
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