Planes of Power / Lost Dungeons of Norrath.
PoP was baller on all levels. LDoN was nice in a form of a dungeon crawling, with an objective that wasn't always the same... I just wish they equalized the time a kill count adventure took vs an assassinate/rescue/collect. Plus it was nice to know that if your dice sucked after 20 adventures you could still get a new shirt etc.
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