Quote:
Originally Posted by Messianic
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I don't see anything abnormal - the mobs initially (from like 20-10 percent) flee at basically normal speed, after 10% they slow some, but with snare they do stop dead in their tracks. Seems to me like the changes are spot on w/ live.
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This was not normal behavior in live. Mobs who were running while snared had their movement speed reduced to 0%. See this thread:
http://www.project1999.org/forums/sh...ad.php?t=72857
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