Yes, it worked properly during classic-velious then it stopped working.
For example, using Wurmslayer in your primary drained your stamina really fast cause its a heavy weapon (which is why it wasn't ALWAYS a good weapon choice). But the code regarding endurance has always been fucked to hell. Which is likely why they haven't fixed it on here (SOE infact just said F it and removed all stamina based spells a few years ago, partially because they merged it with endurance too).
I believe the reason they added those "decrease stamina loss" lines onto those spells, is because the haste components they have. You swing more, you are draining more stamina, those lines were put in (I'd imagine) to offset that.
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