Quote:
Originally Posted by Morndenkainen
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I care because it currently affects me. Yes, I realise what the Dev's have on their plate. Incase you havent noticed, this is ONE of 855 entries in the bugs forum right at the moment. If I COULD step up and do it myself, I would, however, I know that the only thing I have to offer is my opinion, since I cant code or program for shit, and there dont seem to be any combat logs lying around from 1999... However, if YOU could get me a few pages of the original combat logs for various levels and skills, I could probably reverse engineer the original hit/miss formula, and track down the original random variable.
Do you really think the dev's are stupid enough to let me in to work on the source or the server code with no clue what im doing? I dont. Hence, I brought the topic up for discussion. Why? Because they know what they are doing, and I dont expect that they are busy playing a level 12-13 warrior just to check the hit/miss rate for fun.
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Ahahaha No, they won't let you even have read access to their code.
http://www.eqwatcher.com/
run it in the background when you play, type /log On to turn your Logs on, and Play.
Save the file it spits out. Save them for a few days. I think they have better things to do, because know what man? they're gonna have to do this same exact Parsing to prove anything.
I'm done replying to this because you're either blinded by your rage at this Tiny problem, or you're a fuckin moron. Back to my game!