Thread
: Game Mechanics:
Mobs don't flee as intended
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04-26-2012, 03:36 PM
Flashman
Decaying Skeleton
Join Date: Apr 2012
Posts: 1
Current mob fleeing is not classic live behaviour. Orcs in crushbone run through walls now at sow speeds and this is not more challenging it is just silly.
I was in a group with shaman, rogue and monk and we couldn't XP. That is nonsense.
Flashman
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