Thread: Verina Tomb
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  #20  
Old 04-26-2012, 02:37 PM
Kope Kope is offline
Fire Giant


Join Date: Jun 2011
Posts: 789
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Quote:
Originally Posted by achtung [You must be logged in to view images. Log in or Register.]
You're proposing a guild rotation on a mob that can be trioed. Bit absurd. FTE seems to make perfect sense here.
My argument isn't about the force needed in the fight, it's the 2-7 day variance with a high chance of losing the mob if you don't have a group of friends bound/camped out in that room. The point of this agreement is to save many hours of camping a mob and becoming increasingly frustrated if you lose one or more mob that you have been camping for multiple days and doing nothing else.

This is not classic at all. The variance is, but the original intention of the variance was so people would not sit and camp the spawnpoint of the mob for GMS to be forced to look up records for the FTE person. Things are incredibly cutthroat on this server, which in and of itself isn't a negative thing, but in this instance it seems overbearing and overburdoning especially for the enchanters not in the top guilds.

Ask yourself this question - Are you happy to be mandated to sit and camp a mob for 2-7 days and do nothing else to have a chance at this mob?

If you are fine doing that, do you feel the need for all other enchanters to do this exact same thing?
Last edited by Kope; 04-26-2012 at 02:39 PM..