Thread: mob run speed
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Old 04-25-2012, 03:03 PM
Sylexis Sylexis is offline
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Quote:
Originally Posted by Spudsy [You must be logged in to view images. Log in or Register.]
Someone can correct me if I'm wrong, but I seem to remember that when killing greens if other social but non agro mobs were around it would prevent the mob from running.
Shadowed men act like undead mobs and aggro no matter your level, so if I fought them in camp I'd end up with lots of friends (and multiple healers in a pull for a pure melee class is like pulling teeth, with pliers). But they run when low health like a live mob too, and in places like Nek and Lava, the terrain is uneven and hard to see and lets face it the mob is invisible.

I haven't been pulling multiples so I don't know if they run when a second mob is in close proximity but that is how they behaved prior to the patch I believe, so I can only assume they still do, they are just all around a weird mob.
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Sylexis Vhaerun - 60 Dark Elf Warrior
Silvereyes Niteprowler - 55 Half Elf Druid
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