Quote:
Originally Posted by Spudsy
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Someone can correct me if I'm wrong, but I seem to remember that when killing greens if other social but non agro mobs were around it would prevent the mob from running.
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This is true on this server for certain mobs I believe, I've noticed this while PLing. I can test and give a better idea of when it does and when it doesn't.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior
Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis