Thread: mob run speed
View Single Post
  #57  
Old 04-25-2012, 02:54 PM
Spudsy Spudsy is offline
Sarnak


Join Date: May 2011
Posts: 204
Default

Quote:
Originally Posted by Sylexis [You must be logged in to view images. Log in or Register.]
Having this ping pong ball problem with fleeing mobs too, it's driving me absolutely up a wall that I can't kill a green con mob because I beat it down too fast for any snare procs to go off and then off he goes like a ping pong ball as fast or faster than my jboots. Took me 3 minutes to chase down a fleeing shadowed man just to land a solid blow on him and kill him off last night.

I want to shake my fist and curse the pantheon for their toying with me.

Someone can correct me if I'm wrong, but I seem to remember that when killing greens if other social but non agro mobs were around it would prevent the mob from running.

Also chiming in that run speed seems too fast to me right now.