Currently my monk misses a lot, regardless if I'm in a group fighting a red or a green skeleton that I ran too close to. My special attack often does the minimum damage (1) instead of it's max (in the 40s or 50s).
However, I remember the exact same experience on live. Chasing down a green mob and firing awesome quad-misses. Flying Kick only hitting for 3. Stupid crap like that.
I want to say I remember a patch where Flying Kick at least was buffed to have a higher minimum damage, but in general, this is how I remember things being. Could I be wrong? Definitely, but it doesn't seem that out of order to me.
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Monk of Bregan D'Aerth
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Originally Posted by nilbog
Quote:
Originally Posted by Bruman
Leapfrogging is a dick move. It's not about "rules" or "ZOMG IT HAPPENED ON MY SERVER ITS FAIR".
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Truth.
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