Low health NPCs run at full speed while feared
As title states, NPCS that are below 20% health (I've seen this at 1% health, as well) and are under the effects of Fear, will flee at full speed.
Once fear wears off, they instantly slow to the correct speed.
I assume this is a bug?
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Originally Posted by Milo Cooper, Senior Artist, SOE
Shut up and give me my ten bucks per month, little man. My Porsche needs some performance upgrades.
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