Thread: Game Mechanics: Mobs don't flee as intended
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Old 04-22-2012, 07:49 PM
Koogster Koogster is offline
Orc


Join Date: May 2011
Posts: 46
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Part of the issue in Sebilis was that almost every mob had SoW. Not sure if that's taken into account in the code.
how about fixing mobs sowing indoors ....they never sowed indoors on live and as i recall outdoor mobs never sowed other mobs around them just themselves.
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