Thread: Caster Research
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  #9  
Old 04-22-2012, 05:06 PM
colleekitty colleekitty is offline
Aviak

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Join Date: Nov 2011
Posts: 60
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I don't think you lost the points, you're just capped until you level. You will gain those skill points back (hopefully heh). Use the formula below to calculate your current skill.

This was posted over at EQClassic.org:

Quote:
Originally research skill was based on:

(Level - 15) x 5 = Max Skill allowable

However, once you reached level 16 (the required level for research) you could train in Research and be granted 16 points for that first "train". After that, you wouldn't be able to level up research until level 19.

You wouldn't be able to trivialize a spell required at level 16 until you reached level 22. By that point you'd already have better spells available (or at least new pets). I've listed the trivial points below:

Level 16 Spells - Trivial at 26.
Level 20 Spells - Trivial at 46.
Level 24 Spells - Trivial at 71.
Level 29 Spells - Trivial at 96.
Level 34 Spells - Trivial at 120.
Level 39 Spells - Trivial at 140.
Level 44 Spells - Trivial at 166.
Level 49 Spells - Trivial at 184.
I'm gonna miss selling enchanter spells as a low level =/

Also, this is lame. Not sure if this is exactly how it works here now.

Quote:
Level 16 Spells - Trivial at 26. Cap at lvl 16 = 5
Level 20 Spells - Trivial at 46. Cap at lvl 20 = 25
Level 24 Spells - Trivial at 71. Cap at lvl 24 = 45
Level 29 Spells - Trivial at 96. Cap at lvl 29 = 70
Level 34 Spells - Trivial at 120. Cap at lvl 34 = 95
Level 39 Spells - Trivial at 140. Cap at lvl 39 = 120
Level 44 Spells - Trivial at 166. Cap at lvl 44 = 145
Level 49 Spells - Trivial at 184. Cap at lvl 49 = 170
Last edited by colleekitty; 04-22-2012 at 05:10 PM.. Reason: adding more info