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Old 05-19-2010, 03:19 AM
President President is offline
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Join Date: Oct 2009
Posts: 872
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Quote:
Originally Posted by eqdruid76 [You must be logged in to view images. Log in or Register.]
News flash. Everyone playing on Project1999 is a tempermental baby.

And the problem with your logic is that it isn't just one player whining. It's pretty much every untwinked melee toon. Misses ARE out of line with live, for all classes. It's worse for pure melees, because they don't have spells to fire off when they get sick of whiffing 12 times in a row against greens.
Every untwinked toon? Really? I mean, I remember that when the server opened before they fixed them, but every untwinked toon? This forum would be flooded with people complaining.

Quote:
Decaying skeleton is actually a good example. On live, when my druid was level 9, he could melee kill that particular mob in no more than 3 hits, sans damage shield. Here, it could take 20, using the same gear I had on live at the time (cloth armor drops and a jaggedpine crook). Conversely, on live, if I went /afk with a damage shield on, and said mob aggroed me, I could come back and it would still be whiffing. Whereas on P99, I can aggro every skellie in the zone and alt tab out refresh the forums, come back, and loot 10 corpses, who each connected with all of their hits and were destroyed by the DS.
I do believe that mobs hitting PC's is slightly off, but I don't care enough to go into it. Can you show me on P99 that a level 9 druid wouldn't be able to kill a decaying skele that quick? I'd bet it would.

Quote:
Try to understand, not everyone has a faulty memory. Bugs have been posted regarding this issue several times, and I'm sure it's being looked at. It's just a huge pain in the ass for pure melees at this time. Especially warriors using 2 handers.
Did I say everyone has a faulty memory? Nope, I sure didn't. Did I say that the dev's are probably not going to waste a ton of time trying to overhaul a melee system that works *pretty darn well* due to a handful of peoples memory? Yes. It was a pain in the ass on live, and is a pain in the ass on P99.

Quote:
Now, here's another question, specifically to Nilbog. Aren't weapons with longer delays coded to miss less? If not, what is the incentive to use one? Isn't the damage bonus moot if the attack doesn't land?
It's been posted elsewhere, but I believe on live 2h damage was "fixed" until Kunark or Velious. Though, I can't say the devs have implemented or planned on this.