Quote:
Originally Posted by heartbrand
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oh god here come the few poopsockers left on this server shitting up this thread. Do a search function for XP. The VAST majority of people left this server for one of two reasons: 1) Getting griefed at launch because of no guard assist etc. 2) The XP rate being too low for a PVP server where getting a group/XPing is much harder, and having alrdy "done" the grind on blue.
I get it, the few people left here want to have a monopoly on the high end content by setting the bar incredibly high for entry to the end game, it's not unlike the entire concept of needing a professional license to work as a dentist or lawyer or doctor, etc. If you want to actually increase the pop, the exp boost should apply across the board, and at the very least don't penalize groups for trying to help hybrids. Good luck Shadowknights in Kunark at level 54 cuz I'm not grouping with 3 gimp hybrids in my group and getting .01% exp a kill on whites and yellows in sebilis. Took a PVP death? Sorry 1 hour of your time.
A lot of you are missing the point that some of these changes will be needed for Kunark as well.
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Wow man, calm down, relax, take a breath.... No body came at you so aggressive for you to just stomp your feet and get all pouty. This is suppose to be a legit discussion not something for you to get mad at when someone from Nihilum posts a different idea than you.
Global OOC = thanks
No mana on death = maybe a little bit of mana, at least enough to survive a bind camp with root/gate/heal something... If I pop up into my bind zone thats outdoors and a druid is able to track my location, I would like to be able to mem a spell and gtfo
pvp exp loss = keep it plz
Hybrid xp penalty removed = might be really nice, because it is very discouraging trying to xp with a hybrid... I might even say removing hybrid penalty and leaving exp bonus as it is would be the best choice