First of all I'd just like to remind everyone that examining the differences between all of these weapons is like splitting hairs.
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Originally Posted by Deverell
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You don't understand the game mechanics.
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I only
know what I've read (ive never tested anything myself), but I
understand everything perfectly fine, thanks. A bit insulting, but since this is the internet, i forgive you if that wasn't your intention.
Quote:
Originally Posted by Deverell
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Swinging faster is not better by itself. There is literally no benefit to the act of swinging faster. It's like flipping 1000 coins vs. flipping 10000 coins: you'll get more of both results with the latter because there's a bigger sample size, but the random variation is the same in principle.
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Look, more chances removes
risk. Take that for what you will, bit i find it valuable. There are many advantages and disadvantages to each weapon. I'm just trying to point out all of the factors involved
Quote:
Originally Posted by Deverell
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Then come all the indirect disadvantages of a fast weapon: more incoming ripostes, more damage from damage shields, no use in duels etc.
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Good point. I don't know what you mean by "no use in duels" though. Do you mean like how if you are only going to get a single hit in, you want a high front end?
Quote:
Originally Posted by Deverell
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Also, 28 dly is the point where it gets 2h damage bonus at all. RFS gets the damage bonus of a 1h weapon, but its uniquely low delay still makes it good. 40 is the point where it starts to get extra damage bonus, up to like 75 dly where it stops.
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This is really the most important point. I hadn't heard of this before, but if it is true then you are probably right.
/bow