Our skills in weapons and offense may be low compared to a level 50, but we're not fighting level 50 monsters. They are appropriate for fighting monsters of our level. If you're taking the stance that just because we're low level we are supposed to miss mobs no matter what level they are, you're incorrect. Level difference is, or is supposed to be, taken into consideration when fighting mobs.
I've noticed that the maximum damage that all classes seem to be doing at these levels is simply their weapon damage x 2. 5dmg 30dly weapon hits for 10, 6dmg 32dly weapon hits for 12, etc. This is constant for all classes regardless of STR. A caster with a pathetic STR of 60 is doing the same as a melee class with 40-50 more STR. There's something amiss here people!
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