Thread: Dru+Enc+? Trio
View Single Post
  #37  
Old 04-17-2012, 11:52 AM
falkun falkun is offline
Planar Protector

falkun's Avatar

Join Date: Sep 2010
Location: Ruins of Old Sebilis
Posts: 2,463
Default

Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
i'm telling you right now, that enchanter is going to die from a charmed pet, more than a few times.
Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
Strictly from a "maximum efficiency" viewpoint
...the enchanter will not "die...more than a few times." If the druid is on his game, he will root the NPC pets are killing and be able to root the ENC's now-uncharmed pet before it beats down the ENC. If you take my quotes to the real world, where mistakes happen, then you have to weigh the benefit of rezzes, stuns on broken charm, and increased healing power vs. increased DPS from mage pet/nukes/DS (which is still better than a cleric nuking undead) and letting the druid focus on healing and incident response. I will admit having 2 IVU and 2 invis is nice. But, you could also just have evac locked and loaded if you are worrying about dieing. Again, if you are playing in a manner that you "die...more than a few times", you are playing in the wrong manner and/or at the wrong camp for maximum EXP.

Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
Having a cleric on hand to rez people back and help keep people alive is going to be a great plus. Not to mention, in a good bit of leveling dungeons, the mobs are undead. There are more ways to be useful as a cleric than just, sit back and heal/buff.

Switching to have a cleric dps on undead while the druid mostly heals/buffs and the enchanter does his thing is key. I still don't see how a mage can fill out a trio spot for that duo like a cleric can.

I see more doors opening with a cleric than a mage.
The mage is going to improve pets more than the cleric will. The mage will have higher DPS against a broader range of targets than the cleric. I'm not saying don't take the cleric, just like a lot of people don't say "thou shalt not take rangers," but from a strictly "maximum efficiency" viewpoint, the mage is going to be worth his 33% penalty more than the cleric in the same way a rogue is often picked over a ranger.