Quote:
Originally Posted by Morndenkainen
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Of course I am, Im a little concerned bout fighting anything blue, though, i've lost enough experience today as it is... Greens should show you beyond a reasonable doubt though that there ARE issues with the hit/miss rate.
http://www.flickr.com/photos/4124845...55258/sizes/o/
A scrawny gnoll inside blackburrow took 8 attacks, 3 were misses, only 2 did full damage, and the critical did a mere 6 damage.
http://www.flickr.com/photos/4124845...40385/sizes/o/
A gnoll in qeynos hills outside the mouth of blackburrow (Supposedly) a weaker gnoll, 13 attacks, 4 misses, and 4 did gimped damage.
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Nothing looks super amiss to me. I really wanted this to be an issue, because I'm dying a lot more than I did on live it seems, but really you're not missing all that much.
Take the other guy's advice and try 1h imo. lower delay = more chances to hit = more aggro = less suckage