Quote:
Originally Posted by Lazortag
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Are you suggesting we give them pets? This is a classic server, non-solo classes are still going to be shitty soloers.
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You do realise that most of your points are very valid and would follow suit with Classic everquest during its orginal era,
however with WoW, and the shitty mmos following suit, the entire gaming community has now changed.... Let me elaborate. Basically everyone wants to do less level grinding and more so end game content, and unless you have a population to support so, or a guild already high end and willing to twink/powerlevel you... Any newcomers are going quit or either play a caster/soloing class...
Any inevitably I may agree with your points in the "Everquest Classic" era, it simply doesnt work on a server where as you have 90% of the server are douchebags and unwilling to welcome new players and present a positive growth for the community.... That leaves us with 10% tops of an already low community base of sub 100 players to try and bring new players to the server people want to relive.
So, based on that knowledge alone lazor, I realise you are a strong proponent of "Classic Era" leveling grinding etc.... but it simply doesnt fit into this current timeframe of gaming... Does this mean we cater to the new players and bump the the experience 1000 times?? No, but we should try and put something in place to attract new players whom dont want to play the cookie cutter "solo" class, and try diversity for a change.
Who knows maybe a newbie vendor in each city with newbie starting equipment (not too overpowered of course) but something to give them an incentive and or make the leveling grind alittle more attractive.