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Old 04-01-2012, 12:58 AM
Kika Maslyaka Kika Maslyaka is offline
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Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
Or you could just give kill credit to everyone who engaged in the raid, move items off loot tables, and give points for killing the NPC instead of loot. Spend the points on the items you want from raid targets. Each raid target will give cumulative points.

To further this idea, make points assigned at random to different players who are hated by the NPC

Plenty of MMOs are doing this to promote community and I don't see why it wouldn't work in an open world non-instanced MMO.

Oh wait, this is classic EQ, it's supposed to have these inherit drama issues and be unresolvable.
this is how LDON worked...well more or less...
Thought after couple months of grinding points in the same 4 dungeons over and over started to get on nerves...

The only other thing that will heavily reduce raid drama is a LOT more raids targets (like PoP era a lot). Which is of course non classic [You must be logged in to view images. Log in or Register.]