Quote:
Originally Posted by Slave
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Mages took a gigantic hit to the viability of their class when the pet experience rules were changed. Now, if your pet deals more damage than you, it steals 50% of the experience. For shamans and necromancers that is not a very big problem. For mages, it is an impossible condition to meet without gaining aggro or dispelling your pet.
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This is probably a big reason, but a lot of it is also that mages aren't nearly as dominant 51-60 as they were 1-50 in classic. The active mage pop seemed to diminish somewhat even before the xp changes...
And mages are a fantastic group dps class - it's primarily their solo ability, both in the xp they can turnover and their actual ability to kill blue mobs solo (severely diminished after 50) that took/take huge hits 51-60.
And maybe a large reason they aren't that good 51+ is because every fire pet after level 49 is a worthless piece of garbage (for the most part).