Thread: Game Mechanics: Mob resists are far too high
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Old 03-20-2012, 07:11 PM
Slave Slave is offline
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Join Date: Mar 2011
Posts: 2,339
Default Mob resists are far too high

This is with a level 49 druid against a level 39-42ish mob. The two roots wearing off after the 4 total resists in a row were early breaks. The fight right after this one, there were 2 total resists on Grasping Roots followed by four very early breaks.

The odds against this should be fairly astronomical if following the normal Classic resist rates.

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Last edited by Slave; 03-20-2012 at 07:16 PM..
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