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Old 03-19-2012, 12:08 PM
falkun falkun is offline
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Join Date: Sep 2010
Location: Ruins of Old Sebilis
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Quote:
Originally Posted by aerah [You must be logged in to view images. Log in or Register.]
I should preface this by saying I have no vested interest in rotations or end game raiding. I'm level 33 in game, and realistically won't see raid content unless it's by dumb luck.
Judging by some of the items you've sold, you've had quite a streak of dumb luck, so the only thing preventing you from raid content is you.

Quote:
Originally Posted by aerah [You must be logged in to view images. Log in or Register.]
When people join the biggest, strongest, most mobile, or generally considered "best" raiding guild on a server, they don't do it by chance. There's an understanding of commitment in both time (or downtime) and knowledge of encounters that the player brings to the guild, and the guild brings like minded players. This enables the guild to succeed. Why do I bring this up? Put the shoe on the other foot...

If VD started coming into a bunch of Trak Teeth to get into VP, would you want to share them out? Similarly, if VD was getting most the Trak Teeth and you joined because you wanted to be in the dominant guild and see end game, how would you feel if they agreed to a rotation?
Can't say that I'm 100% for a rotation, but, especially for certain encounters, it alleviates a lot of crud (IE: ragefire). As for your specific concerns on Trak's teeth and VP? I like the rotation I linked. And besides saving TMO and VD poop-time from sitting on The Mountain(TM), it would slowly allow other guilds to prepare for VP by (albeit slowly) acquiring their own teeth. This is a 10+ year old server, the joys for me are in seeing the things I never saw before and killing things I never saw before. If I wanted "bleeding edge", I'd check out one of the multitude of "bleeding edge" games, where the boss fights have 10,000 different phases and abilities, and I have a rotation to play to perfection while dodging "the bad". Its hard to argue for "bleeding edge" on an 11 year old server.

Like Giegue though, I'd also support simultaneous repops, or a "only X Y and Z mob" rotation. I don't have the answer, but pretty much everyone agrees end-game on this server is FUBAR.

Quote:
Originally Posted by aerah [You must be logged in to view images. Log in or Register.]
If your answer to either question is "I'd be ok with it," then honestly you don't have what it takes to be in the 5%. That's what Everquest raid content was designed for, the top 5% of the server. The bleeding edge.

You want a rotation? Then force the people who are getting all the spawns into recognizing you, with your ability to take their mobs. Isn't that pretty much what TMO did to IB?
That's why I play an 11 year old game. I'm not in the 5% that gets paid for world firsts, I'm with the other 1% that thinks MMOs didn't get better with time. We did force a rotation, and TMO almost backed out of it (See: Ragefire). TMO has flatly refused any other rotations, therefore VD is doing exactly as you state we should. However, the majority of this server is here to, like I stated earlier, see Norrath again, including possibly seeing new places and encounters they hadn't. They flatly refuse to play down in the dirt with TMO, and having been down here, I can understand why.

But VD has advocated for rotations that include all raid-capable guilds, and not solely when it suits us, but when the server would be served as well. P99 can be a great place, and thankfully, its also much smaller than Live servers. Yes, you hated rotations on your Live server, but this server contains a much smaller population, so rotations would be smaller (shorter).

Finally, TMO did push IB to rotation, in every zone except VP. VP was opened on rotation between IB and TMO. If you'd like additional server history, I suggest you check R&F, but take a salt truck with you (a pinch won't be enough).

Quote:
Originally Posted by aerah [You must be logged in to view images. Log in or Register.]
Yes, it gets sticky when contested mobs drop epic pieces. Until such a time as the triggered mobs come about, creativity will be needed to circumvent your problem. After all, epics weren't meant to be achieved by everyone (see: 5%.) Want something from VS? Offer whoever is camping it some compensation for loot rights to your item. Come to terms and make the commitment to be there.

Nothing in Everquest was handed to anyone (except Bards - stupid mass kiters.) The whole idea of this server is to remake the "experience," right? This was the experience. It was great if you were a "have," but it really, really sucked if you were a "have not." That's classic.
Honestly, I consider myself a "have". But do I think everyone on this server must go through the efforts I have to obtain this status? No, not on a nostalgia server. I don't wish the poop-socking I've had to do on any other player on this server, not even TMO. But if they won't rotate, be sure that I'll be contesting everything I can.

Finally, LOL at bard kiting as "Everquest handed to Bards".