Quote:
Originally Posted by Deathrydar
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I am not sure why the current mindset is of these gaming companies are:
the casual gamer > the hardcore gamer
I mean, I think we are the more loyal ones anyway, don't you think?
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Loyalty isn't what companies who sell online gaming are interested in. It's purely $$. Casual gamers are far more plentiful than hardcore and are therefore a much bigger source of $$.
I don't blame EQ, WoW, or any of the crappy knockoffs for catering to what the majority wants. I may not like it, although some of the stuff is actually pretty cool if you give it a try, but that's how it is.
A big part of marketing is convincing people that they want what you are selling. If old school EQ fans weren't so elitist and would try a more inviting and progressive approach they might have been able to shape the game into what they wanted and still increased it's membership. Instead they cried "ur making the game too EZ!!1!" and "WoW is for babies and ppl who dont wanna werk!". What exactly did those "bitch on the forum threads" tactics do? About 11 million WoW subscribers and EQ following in its footsteps to try and maintain a playerbase. Boy we sure won that fight...