This statement is false:
Quote:
Originally Posted by Lazortag
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it's bad for the project as a whole to only have two guilds engaging most of the content since that means less people can report problems with the encounters.
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The following statement, while true, has nothing to do with the above quotation whatsoever:
Quote:
Originally Posted by Lazortag
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when less people experience the content, less people can report problems with it. That's just a fact.
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Guilds are not monolithic entities... they are made up of people. The most successful guilds are generally the largest guilds. The largest guilds have the most people in it, by definition. And as we all know, when more people experience the content, more people can report problems with it.