Thread: Game Mechanics: Ogres, racial frontal stun broke
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Old 05-11-2010, 06:51 PM
girth girth is offline
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Quote:
Originally Posted by ChairmanMauzer [You must be logged in to view images. Log in or Register.]
Doesn't the skill channeling work to mitigate standard melee interrupts?
Yes, channeling is supposed to let you cast sometimes when you get motion interrupted by npc melee attacks.

Motions interrupts are the only thing other than SPELLS than should stun an Ogre(from the front), but if you put Ogre in a corner or back to a wall, the motion is almost non-existent and there should basically only be spells interrupting you.
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Last edited by girth; 05-11-2010 at 06:56 PM..