Instances are rather contrary to the overall design of EQ which puts the MMO part before the RPG part - instances make sense from a gameplay standpoint but not so much for that 'all players in one world' feel.
As an aside though:
Quote:
Originally Posted by Hmotzart
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IMO not everyone deserves to see endgame content in a game. If you cant make it to the boss in your guild. Might think about helping your guild get better so you can get there or go play a bottlefed game where anyone with 2iq and 1 finger can kill the last boss in the game. goodbye and goodluck
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This makes me scratch my head. Did you kill C'thun or Kil'Jaden during their relevant eras? Do you think even average players managed to do?
Instancing has nothing to do with difficulty, except in cases where the actual content is easy and the only challenge revolves around there not being enough of it for everyone. You are free to like either design, but there is no need to insult others due to their preference.