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Old 03-12-2012, 04:11 PM
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Scrawny Gnoll


Join Date: Feb 2012
Posts: 21
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Aggro is generated based on swings, regardless of hits or misses. This has always been the case both here and on live. Go read The Steel Warrior if you think I'm incorrect or that this server is not classic in that regard.

So with your example of two warriors doing the same amount of swings, even if one does more damage, they will have the same aggro. There is a *slight* biase for mobs towards their current target, so it will take more than +1 over the current top to take aggro from them (it is still a relatively small biase, and it is taken into consideration for taunt. It's only there to prevent a mob literally pulling 180's every swing between two players).

If this is indeed the case, then the server backstab function is not working properly. I submitted a petition about it. Currently my best friend and I tested agro with numerous mobs both level 20 chars. I am playing a 20 sk he is playing a 20 rogue. He will let me get the mob to 50% before he even engages, and upon his FIRST backstab, even if all he is doing is backstabbing, it immediately draws agro. Something I'd be happy to test and demonstrate

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