Quote:
Originally Posted by Haynar
[You must be logged in to view images. Log in or Register.]
Because there is no push, there is implemented a chance to be interrupted by melee hits. It is applying interrupt for a bashes hit too, but you don't get the stun. I will make some adjustments to this system for Ogres, until we can get a properly mob push system in place. The biggest problem with this system, is if you are cornered, as an ogre you should be able to cast forever with no interruptions. A cornered ogre shaman should be tough to kill. Non ogres should be able to cast cornered, with only interruptions due to bash.
Haynar
|
Any word on this? It's easily the biggest reason I chose Ogre as a tank class.
You seem to understand the mechanic perfectly though so I'm confident in a fix hopefully for this. The only thing that should interrupt Ogres are stun spells and motion interrupts, which are negated by corners and somewhat by walls too. A problem I foresee though is if you make ogres immune to the melee interrupts, we won't even need to go in a corner until a push system is implemented, although that would be closer to live then what it is now. =/