Rip discs and avoidance discs were almost complete immunity to normal attacks. Similar to the ranger disc that I'm blanking on at the moment. At least in velious (again, if my memory is right and I don't claim that it always is), my guild used to pull, then use a ranger or melee with a rip/avoidance disc while the main tank built agro and the CH chain started up (the ranger/melee would die, was normally a ranger which led to the "sacrificing a ranger" thing we all remember). Rangers were best at the task because they had snap agro with spells...........and because their DPS was considered most expendable lol.
But if a monk or rogue could hold the agro, they could do it as well with their discs. Monks worked well because if everything worked perfectly, he could FD and save a death. Rarely happened but hey, there was hope.
Helped with agro issues on the tank. Too often the tank didn't have great agro the first few seconds in, and the CHs would draw agro to the clerics, so you needed a moment for him to build it. Give him a few seconds to get a few procs off.
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