Quote:
Originally Posted by Reikerz
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Casual players: left because the grind took way too long. It was okay in the beginning but as the population trickled down, having no one to play with in a group-oriented game had a domino effect.
Hardcore players: essentially unintentionally griefed themselves and everyone else at the high end off with the stupid arms race that occurred 40+. Guild A with 6 lost to Guild B with 10, so Guild A recruited 10 more. Guild B with 10 lost to Guild A with 16, so Guild B recruited 10 more, and so on. This meant both guilds were forced to play with shitty people they didn't like. It also meant that eventually one guild had a huge numbers advantage over the other and there was no one else left to recruit, resulting in the death of meaningful PvP.
If people were intelligent and kept things lean and evenly splintered among numerous rival guilds, the server could have been made fun and enjoyable for everyone. But intelligence isn't a common quality found among PvP players unfortunately.
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Best post I've seen in a long time on these forums.