To preface this post, I play an iksar monk, meaning one of the most severe xp pentalties (44% I believe).
I think the 4th is a very dangerous way of thinking, particularly the way it's phrased. If we just start removing the things that make this game difficult, frustrating, etc, we take out the accomplishment we feel when things go right.
That's part of it, but here's the more important part: who decides the way things should have been? The p1999 staff does. And the p1999 staff may not agree with you on the way things should have been. For example, a p1999 staff member may think it's a good idea to nerf your class. This being the social game that it is, nobody benefits when x or y class is nerfed.
I am in favor of 3, classic +. Item links, UI, and similar features don't affect the difficulty at all, just make the experience a little smoother.
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