Quote:
Originally Posted by Fazlazen
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I enjoy the competitive nature of the game, I don't enjoy KSing/FTE bullshit, etc. I don't enjoy training either. I don't support rotations because I get no thrill from that.
I like straight up "legit" competing, no bullshit.
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What is "legit" competing? The arbitrarily rules on this server that, if the staff were so willing, could be built into the mechanics of the game (FTE = locked encounter)? All I gather from these forums is that it seems TMO prefer rules of "competition" that favor long hours at the computer or awaiting a 4am batphone because they know they'll always have an advantage in terms of hours they can play.
The ability to butthurt TMO in VP is a prime example of the ability for other guilds to compete when the rules don't weigh heavily in favor of those who simply can play longer hours or are more willing to sacrifice sleep or other social commitments to play this game.
If GM intervention in raids were removed altogether then there would be trains, memblurs, antisocial tactics, etc, until all guilds agreed that a rotation system (or some other set of player-derived rules) would be better than having a shit show of sorts.