Quote:
Originally Posted by bionicbadger
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Thats one thing I kind of miss. Everything is mapped out and documented all over and everyone can look up where the phat lootz are are what to kill and how to do all the quests.
I'd like to see an EQ project (I have no talent to do this myself) something like 1999 but where the named spawn loot was switched around (ie. manastone drops off of a named in Kedge instead of Guk) and the spawn locations were maybe moved to other rooms, where the quests would would maybe be offered by different NPCs and involve talking to or giving stuff to NPCs other than what is written down in Allakhazams. That would bring back the "exploration" part. People wouldn't know right away where things dropped or where to farm specific items.
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Not being able to look up locations, quest dialogues and raid strategies would be VERY interesting indeed. Some of the old quest dialogues were extremely vague and purposefully so and took people months to figure out. Often times these were group efforts just figuring out the next piece of the puzzle.
That would be something I would support once this server has finished all of Velious. Creating new custom quests that start in secret locations throughout Norrath. Make them nice and complex but quite not epic quest calibur.
Maybe even have the rewards be all of the items that were previously removed from the game over the years... ie: manastone, guise, Box of Abu-kar, etc. By this point there would be hundreds of people who weren't even around when these items were in the game and it could take weeks to months before the first quest is even figured out.