Thread: NPC Spawn Issue: Zordak Ragefire
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  #18  
Old 02-25-2012, 01:32 PM
Tricky Beverage Tricky Beverage is offline
Sarnak


Join Date: Nov 2009
Posts: 259
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Kanras,

I remember you said even once you implement the 23-hour respawn window, there will be variance. I know that several of us in VD were there on and off for the whole first 73 or so hours after we killed the first Ragefire. The camp was never left unattended. So if there is a 72-hour window, it's definitely not working as intended on p99 right now.

What I'm wondering is if somehow the variance is playing games with us. We (Emmdano and company) left soon after we realized it'd been over 72 hours. Like I said, I'd guess we might have been there till the 73 hour mark.

Divinity was still there when I left. But when I checked back in on the camp later, Divinity was gone. I'd guess that would've been around 8 hours later, but I couldn't say how long it had been with any real accuracy. I suppose it's possible (although unlikely) that Ragefire repopped after they gave up too. If so, it's conceivable that someone either triggered/killed him or just killed the merchant. Lazortag or Dumesh could give you better information on this latter part than I can.

Either way, the above possibility seems highly unlikely. If someone had killed Ragefire, we'd have heard about it, either in the form of a friendly heads up or "u mad" trolling.

I'm sure you've thought of this already (far be it from me to tell you how to do your job -- I just truthfully don't know), but do you have mob/spawn logs for the p99 server? If so, I'm sure you can probably tell US how long it's been since Ragefire popped far better than we could tell you.

Anyway, thanks for your continued interest, testing, and help on this matter. I can tell you all of us clerics are really anxious about getting this resolved.