I voted no because there're a lot of cases where nobody can right a wrong. There're exploits and mechanics that just do not have an opposite. It's not as straight forward and malleable as reality is. In reality there's a equal and opposite reaction for everything. But in games it's hit and miss and filled with holes.
Also keep in mind that whatever problems classic had we inherit.
However, I would prefer to only have rules for the most extreme cases. This is pvp. You can over-rule a server. Makes your job harder and makes hte atmosphere feel suffocating for players.
How does Eve-Online handle griefing?
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