PvP is insignificant right now.
Bind only in Cities. More xp loss on death.
Those 2 things will make PvP much more significant without adding item loot. You could actually pvp for zone control (no bindrushing) and the lames on the server who don't mind dying over and over would be less suicidal.
Currently there's almost nothing gained from PvP, most people I kill are bound nearby, my only motivation is to complete my collection of having killed everyone on the server while having only died 4 times so far. I'm as much of a baseball card collector as the next guy (wtt multiple Nirgons for a fiegi), but that's all it is right now, collecting cards.
I actually feel bad killing melee/bards because I know they'll have a long trip back and are so boned on this server for groups. I'd like it if they had as easy of a time recovering as most of the casters I kill.
Legalize Training
Increase xp loss for pvp death
Bind only in cities for all classes
It's obviously a casters world right now when melee's can only max out at 125 mr with the very best gear and no buffs and still get rooted over and over. Maybe some of these bluebs that run this joint will learn somethin about the eq pvp for us. Null save us.
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