View Single Post
  #40  
Old 02-24-2012, 10:20 AM
Herb9 Herb9 is offline
Sarnak

Herb9's Avatar

Join Date: Mar 2010
Location: Tampa Bay, FL
Posts: 306
Default

PvP is insignificant right now.

Bind only in Cities. More xp loss on death.

Those 2 things will make PvP much more significant without adding item loot. You could actually pvp for zone control (no bindrushing) and the lames on the server who don't mind dying over and over would be less suicidal.

Currently there's almost nothing gained from PvP, most people I kill are bound nearby, my only motivation is to complete my collection of having killed everyone on the server while having only died 4 times so far. I'm as much of a baseball card collector as the next guy (wtt multiple Nirgons for a fiegi), but that's all it is right now, collecting cards.

I actually feel bad killing melee/bards because I know they'll have a long trip back and are so boned on this server for groups. I'd like it if they had as easy of a time recovering as most of the casters I kill.


Legalize Training

Increase xp loss for pvp death

Bind only in cities for all classes

It's obviously a casters world right now when melee's can only max out at 125 mr with the very best gear and no buffs and still get rooted over and over. Maybe some of these bluebs that run this joint will learn somethin about the eq pvp for us. Null save us.