Quote:
Originally Posted by nilbog
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This is interesting. I don't know about 52 times a year... as that might mean all of the targets spawn within 2 months, which would be more non-classic than having a variance. Maybe something like.. 2 (7 day) spawns guaranteed over 2 weeks? I'm not saying this will happen, but if it's better than what we have, keeps people entertained, and lessens work for us, it's a good suggestion.
Raiding folks, what potential banes or boons would happen if a system like this was enacted? Speculate.
First time I've read this particular proposal. I don't have a chance to read every post in every thread, but I try. Can't speak for the rest of the staff.
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Well rather than 52x per year, what you want is 52/ticks-per-year chance per tick. I.e. totally random. The advantage here is that you simply cannot poopsock unless you are willing to wait weeks.
But the big thing that I have been saying for months is we need more server reboots with full pops. It's utterly classic - Verant was patching all the time. It gets a few more raid items into the economy which are sorely needed considering our top heavy/highly involved player base. And it makes reduces raid disputes simply because guilds will tend to prioritize different targets.
Whether this is true or not, it feels to me like the admins have gradually lost interest in the server over the past few months. But I think the raid scene has simply gotten worse and worse and really come to head in the past two weeks.