Quote:
Originally Posted by Rutaq
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EQ classic PvP was designed to carry significant risk.
We don't need to lessen the risks to make it more palatable to players that would rather play a painless PvP game where they can have uninterupted PvP suffering dozens of deaths night.
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Theres a difference with what you are saying i am suggesting, and what i am suggesting.
I am saying to at least bring back some of the classic penalties for dying in pvp instead of this custom xp loss thing. Which is, respawning with low health low mana. This way we dont scare the new blood off the server.
I know some of you would rather have a dead server than a server where you cant bind camp people till they rage quit because of xp loss but you are close to getting your dead server.