Thread: NPC Spawn Issue: Zordak Ragefire
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Old 02-22-2012, 05:45 PM
Kole1 Kole1 is offline
Aviak


Join Date: Jun 2010
Posts: 50
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afaik the 23 hour theory was just a theory.
If you check eqcleric.gameglow.com and go back around to page 100 in the items/drops section, you can do some deeper research.

Back during the ragefire poopsocks, Elethia and I were both doing independent research in this forum and I don't believe either of us found anything saying "0-23 is spawn time after the initial 0-72".

There were many EQ servers back then, and a lot of the time on eqcleric you had people posting about their early spawns, but no one was rushing to the boards saying " mine popped in 60 hours".

Part of being a cleric on classic was knowing that the initial 0-72 hour spawn(mault's that was 5 hours in post-naggy death) was the best one to have, simply because it was guaranteed you knew in 3 days there would be a Ragefire. The other ones were more vulnerable to server repops, especially if Nagafen had stayed up for a few days after a patch.