Quote:
Originally Posted by Xantille
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This, and being able to /q out of game instantly (i.e. Fallen + Emumu) are why we can't have nice things.
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/q-ing out of game instantly is lame but I'm pretty sure people have had IP exemptions removed for abusing it, so it is being policed. Savah does this too in case anyone cares. Anyways, as for binding in dungeons, I say we go with the classic solution: make casters respawn oom after a pvp death, and disable binding in the planes after a little bit. Only casters can bind in dungeons so if a caster respawns oom, they can't bind rush. The only thing they can do is train which will get them a suspension. There's no need to disable binding in dungeons entirely. Binding in the planes was removed eventually on Live (for good reason) so we can just do what was done on Live.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior
Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis