Quote:
Originally Posted by Autotune
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How to get on the rotation:
To get on the rotation, a guild will have to apply to be considered. Then a guild will allow them to attempt to kill a Ragefire. This will be done by a guild willing currently on the rotation spawning the Ragefire for the guild. The applying guild will then a chance to kill the Ragefire to prove they deserve the spot on the rotation. ALL LOOT WILL GO TO THE GUILD THAT SPAWNED RAGEFIRE. If the guild fails, they must wait 2 weeks to reapply for consideration. The applying guild cannot receive outside help to be added and will be bound by all other rules described above. (any attempt to ninjaloot drops will remove the guild from any consideration to be added permanently)
Any problems with this?
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One point of clarification: will the established guild who permits the test guild an attempt spawn the test ragefire and then the test guild must kill it or will the test guild spawn and then kill the test ragefire? Basically, does the established guild get that ragefire loot and the test guild only gets added to the rotation or does the test guild get added to the rotation and immediate loot? I do not feel any cleric should be forced to forfeit their pearl for a test ragefire (within the 30min stipulation).
Also, clarify where the test guild is added to the rotation should they succeed. I would suggest: the new guild will be added to the rotation immediately prior the the guild that permitted them the chance to join, starting on the next cycle assuming they succeed.