I have a 53 Iksar warrior.
Legonnaire Scale is not in the game and likely will not be for some time. The question is what timeline is relevant: 11 months from Kunark Launch [the theory being that Verant simply slacked on implementing the planar armor for Iksars until there were a significant number of 55+ Iksars raging about not being in the game] or with Velious [the theory being that the Iksar hate armor is somehow part of Velious]. Personally I find the first theory far more reasonable and typical of Verant, but I don't think its an opinion shared by management. If you want to make an Iksar warrior/shadowknight, you'll be using sebilite scale (roughly equivalent AC values to crafted) at L60. So they won't be really awesome until Velious.
I believe I did the math and an Iksar warrior with sebilite scale gear is not that far behind a warrior in indicolite (I think i have 960AC or so with full buffs at 53), but quite a bit behind a warrior in Cobalt. The real equalizer for an Iksar warrior is wearing a fungi tunic (hello 90k!). I spend a bit of time in the crypt today. At 53, in 4850 seconds I took 105,000 damage. Meanwhile I regenerated 4850/6*20 extra regen ~= 15,000 hp, or about 15% of all damage. That probably makes up for any AC difference, but the bigger problem IMO is the lack of stats especially dexterity: my armor is like +5 net dex (owing to the -10 on the fungi) compared to +30 from indicolite. Since warriors really need procs to hold aggro, this is a big problem.
Basically if you make an Iksar warrior you're going to be worse than an ogre, period, until Velious, when you'll be perhaps a touch better. Are you going to be hugely worse? It depends a lot on your backup. If you have a shaman, it'll be maybe 5-10% . . a shaman who likes you enough to cast avatar a lot, even less.
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