Quote:
Originally Posted by RiffDaemon
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For me, EQLive going wrong is a three-phase deal.
1) PoK books. Those insta-ports completely killed the size of the game and ruined taxi classes.
2) Tiered spells. The Rk. I, II, and III stuff just grates my nerves. If you want the raiders to have higher damage spells than the rest of the rabble, then just do like you did with Ancient spells and such back in OoW.
3) Remodeling old zones. So yeah, you want to progress the game and have the new content be at least comparable to other MMOs; but for the love of the Rathe, leave the old zones alone. If you want to instate some alien demon race that lives in crazy towers in the air, then go for it; if you want their realm to be accessible from Freeport, then go for it; but don't obliterate Freeport for the sake of remodeling it to make it "easier on the eyes" to new players. I doubt PoR brought any new players anyway.
But still I play on ....... *sigh*
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Not meant to derail, but point 1 is taken way out of context of the expansion. While the PoK books ruined the 'port for cash', it by no means ruined Druids and Wizards. These classes did very well in those expansions (specifically druids.) Additionally, evac/succor became useful imo.